This is a finished loop which I created in Photoshop and Cinema 4D. The skier started as a basic stick figure sketch then over multiple passes I created a clean outline with colors, shadows, and highlights. I then created the background in Cinema 4D and rendered using Sketch and Toon. The trees were modeled and given a Cel Shader material with an outline.I also added grain and animated everything in 12 frames a second with absolutely no motion blur, to try and emulate a vintage look as much as possible.
Now the objective was to shift and create a ski bum in 3D.
This is an early stage example of the village scene. I am planning to fill the scene quite a bit more with a lot of people and also adding weather elements into it. I would like to eventually have puddles of water and snow on the roof but all in due time.
In this video you can see a clear view of each pass. The original illustration started out being very primitive and over time I would refine the characters features. This was a discipline in being able to trust the process to completion.