Ski

Bums

You can see the multiple
passes as you scroll.

1st Pass

Initial sketch phase focusing on
timing and movement.

2nd Pass

Sketching and boxing out limbs to make
sure proportions are accurate.

3rd Pass

Implementing character design and adjusting
some movementsto make stronger exaggerations.

4th Pass

Color and shading.

5th Pass

Adding details to the goggles,
skis, poles, and snow.

6th Pass

Compositing shadows and
implementing 3d background
created in C4D.

Ski Bum Passes

In this video you can see a clear view of each pass. The original illustration started out being very primitive and over time I would refine the characters features. This was a discipline in being able to trust the process to completion.